Showing posts with label Khurasan. Show all posts
Showing posts with label Khurasan. Show all posts

Monday, January 30, 2012

Gruntz Entry: Janitorial National Defense Force Firegroup

This is a repost of my entry from the Gruntz forum.

Janitorial National Defense Force Firegroup led by the Comedian:

From Janitoria National Defense Force


Janitorial Firegroup including a 40mm ATGL, Color Guard, and SAW

From Janitoria National Defense Force


The Comedian and the Firegroup Color Guard in front of their Redcorn Mk.II Hovertank, a new acquisition from Wombat Heavy Industries

From Janitoria National Defense Force


The Firegroup is supported by a G.Z.G. "Gribble" Hover Drone

Wednesday, October 19, 2011

Roule-bacon's Finest - SWAT


The best that Roule-Bacon has to offer, at least 'til I decide on a HOST unit. These two units fulfill the requirements for the SWAT entry on the 5150:NB Law Enforcement generation tables.

Friday, October 14, 2011

Khurasan SEAL DEVGRU team

Along with the Locusts I also received a pack of SEALs, which were quite wonderful to behold. No flash, no moldlines, just a few burs on their bases to sand off and one or two on the SEALs with Rifle-GLs. Here's some photos of the SEALs in bare metal; I doubt I can do much to review them since moderns aren't really my thing.

The four rifle armed members of the pack, apparently in CQB configuration rather than the stated bullpup configuration. The goggles are what sold me on using them as my sci-fi SWAT team, and their short-barreled weapons didn't hurt either.

Two team members were armed with Rifle-GLs. The springing into action pose is quite convincing.

The sniper and SAW gunner will be the hardest for me to use; I suspect they'll end up in the 2nd team to arrive to the scene of the crime. The box magazine is the only thing that makes the SAW gunner stand out, so a strong contrasting color will probably have to be used. The sniper rifle arrived bent (as they are wont to do) but was easily bent back into place without damage.

The SEALs come with separate, fairly nondescript packs that are nice enough, but I'm leaving them off. At some point I'll probably trade them or stick them on some OCLF or JNDF figures.

Khurasan Locust Patrol Truck

I received my order of two Locusts Patrol Trucks and a SEAL DEVGRU team yesterday, and I was rather pleased with my order. Service was quick, as usual, and I was eager to dig in.

The complete Locust kit in parts.

The Locusts are pretty neat little kits, though they're a little smaller than I thought they'd be. There's very little flash or gating on the models, though there were gate remnants on an acceptable part of the wheel suspension.

The Locust's unique suspension. I'm guessing that each wheel has is independently powered.

The only significant problem I ran into during cleaning was a bit of mold slippage (which appears on both trucks). This is pretty easy to file down in general, but the rear door has given me a bit of trouble (it turned out better on the second kit).

Assembly was pretty easy; sand down the flat parts of the suspension, slot into the main body, clean out the top hatch and glue it down; bam! it's done. The kit comes with three top options (hatch, flush, and double turret), but I opted for the hatch since this will be a police vehicle.

(I went back and cleaned it up better after the picture).

All in all, good on Khurasan for bringing these beauts into the world. I probably won't need anymore for my SWAT cops, but the Orange Country Liberation Front might find some use for them (and the guns), so we'll see.

Saturday, October 8, 2011

Skraag the Toothless begins his life anew in Roule-Bacon (formerly New Hope City)


Skraag the Toothless
Rep 5 Star, Trader(Gun Running), (Fit5, Pep3, Sav4,Sci0), Vicious, Armored Hide, Stone Cold.

Monday, September 5, 2011

More 15mm goodies

I just finished the basing on a few of my random projects, and here they are:


A different take on the Cnidarians... lots of blue and Tamiya Clear Red.


Coalition Spider-skull Walker pictured with a pair of SAMAS PAs for scale.

Side view: The railguns are indeed cut-down golf tees.

Tuesday, November 16, 2010

My Alligator


Just another painting update this time, one of Khurasan's lovely Alligator Assault Transports (though for some reason I want to call them Battlebarges). Not quite done, but I think the color scheme is pretty effective overall. This particular brood of Garn represents an alien mercenary rival to the Dragoons, and they often work together with their Dracci cousins on various jobs. Since I'm also working on a TFL force to oppose the Dragoons ala Traveller's Broadsword adventure, the Garn (brood as yet unnamed) will be acting as military advisers to the Tanoose Freedom League (or perhaps McRibistan Freedom Rangers?) opposite Blackmoore's Dragoons.




Tuesday, July 27, 2010

And what's a ship without it's intrepid crew...

The crew of the Stoned PotatoLeft to Right: Captain Vinz Glortho, Mrrgll, Revi, and Naskal T'bor

I haven't really come up with much of a backstory for this motley crew, but suffice it to say that Captain Glortho abandoned his pride and the Garn to find his fortune and managed to pick up a pistol of a woman (Revi), a primitive with strange powers and his voracious pet (Mrrgll), and a bodyguard in the form of some sort of galactic huntsman. Other than Revi (Adventurer 104) the rest of the intrepid crew comes courtesy of Khurasan Miniatures' expansive range.

Wow, another post... Behold the Stoned Potato!

After an unfortunately labeled Miniatures Page post discussing the Transformers Crossovers Twilight I finally went out and bought it. Of course, it then sat on my shelf for about a month before I got around to doing anything with it, but here is the final result: The Stoned Potato, a modified Kobold Engineering JU-1610 light freighter. Armament includes a turret mounted light laser that is controlled remotely by the copilot, and a fixed mount light railgun (which essentially means that the left side is completely undefended, but I blame the idiots who created the 2nd Clone Wars series for that). The rear cargo compartment is actually big enough to allow most smaller 15mm vehicles to enter(Flames of War Shermans for one), but even after Anakin's legs were removed lowering the ramp adequately was impossible.







To eliminate the pigment of the ugly blue plastic it was cast in I gave the Potato a heavy coat of Krylon Ultra-Flat Camouflage. The trim was painted up with Apple Barrel Burnt Umber, with some of the details picked out in Apple Barrel Pewter Gray and Citadel Boltgun Metal. The windshield was painted black. The whole assembly was given a liberal wash of Citadel Devlan Mud (love that stuff) after which I spun the gun turret to keep it from sticking.

Friday, February 26, 2010

Factions, new purchases, etc...

I've been silent for almost a month now, mostly due to a lack of pictures. So what have I been up to?

- I have ordered and received my 15mm Space Corridor system from Litko, though sans a few 1x1 tile sets due to a packing error. Fortunately, Litko's customer service is WONDERFUL and I will have the missing tiles shortly. Expect painted pics of the tiles in this space in the near future.

-I painted up one of my GZG Japanese PAs as a character figure for the Coalition: Lt. Ortega Maximo of the Coalition's Special Forces.

-I stripped my GZG Alien Mercenaries and have begun painting them up as Bad Moon Orks. They certainly fit the bill despite their lack of tusks/noses.

-I just received my Old Crow Miniatures order and am in the process of contemplating how to construct a Land Battleship out of a 15mm Blower tank.

Future Plans

As some who've been reading all along are aware, most of my 15mm forces are based on the Palladium Rifts universe. The main examples thus far are my Rebel Miniatures Dead Lads and my Jetbikes/Jet Troopers from The Scene. I had always planned to add factions beyond the Coalition to the game, and my next major faction will be the New German Republic, with most of the figures coming from Ground Zero Games (UNSC Light Troopers, Cyclops Battlesuits, Hi-Mobility Wheeled vehicles) and PAs provided by Khurasan Miniatures.

Mark's Traveller post from a few weeks back put it into my head that I want to expand beyond Rifts Earth. Why couldn't Rifts Earth have found itself in a new solar system and developed space travel? From there I decided that the Coalition and the NGR have expanded into space, the Chinese have joined up with some galactic traders and now dominate commerce, and various humans, aliens, and the like have gotten caught up in the mess.

Now what rules am I using? Everything I feel like... individual basing with magnetic multi-bases may well still work, I'll just have to experiment.